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- xxxxttttiiiilllleeee((((6666)))) XXXXEEEENNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV ((((22222222 JJJJaaaannnnuuuuaaaarrrryyyy 1111999999991111)))) xxxxttttiiiilllleeee((((6666))))
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- xtile
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- SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS
- xtile [-options ...]
-
- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- _X_t_i_l_e is a simple adaption to X of the PC/MS-DOS game of the
- same name.
-
- _X_t_i_l_e is played with a set of 81 two-by-two tiles on a 24-
- by-24 playing area. The objective of the game is to place
- your tiles such that squares of the same pattern (color) are
- connected as much as possible.
-
- For the purposes of scoring, similarly patterned squares are
- connected only if they share a side; touching diagonally on
- a corner doesn't count.
-
- Each of the 81 tiles is composed of four patterned squares.
- No two tiles are the same, and each comes up once a game, in
- random order.
-
- HHHHOOOOWWWW TTTTOOOO PPPPLLLLAAAAYYYY
- When playing _x_t_i_l_e, the next tile you have to play is shown
- in a two-by-two window in the upper right corner of the
- _x_t_i_l_e window. By moving the mouse pointer in the playing
- area window, you control where that tile will be placed, as
- indicated by the outline which tracks the mouse pointer. To
- place the piece, press any mouse button.
-
- While playing, the following key commands are available:
-
- qqqq Quit _x_t_i_l_e
-
- ssss Show (or hide, if it's already visible) the high scores
- window
-
- hhhh Help - show (or hide, if it's already visible) the help
- window. When the help window is visible, no pieces may
- be placed.
-
- nnnn New game (only enabled when the current game is
- completed)
-
- aaaa Automatic - randomly place any remaining tiles
-
- SSSSCCCCOOOORRRRIIIINNNNGGGG
- After you place each tile, _x_t_i_l_e identifies all the
- connected regions of similarly patterned squares. Each
- region then scores according to the square of the number of
- squares in the region.
-
-
-
- Page 1 (printed 7/20/94)
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- xxxxttttiiiilllleeee((((6666)))) XXXXEEEENNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV ((((22222222 JJJJaaaannnnuuuuaaaarrrryyyy 1111999999991111)))) xxxxttttiiiilllleeee((((6666))))
-
-
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- _X_t_i_l_e displays the total score, the total score broken down
- by pattern, and the amount those scores were improved by the
- most recently played piece.
-
- OOOOPPPPTTTTIIIIOOOONNNNSSSS
- ----hhhheeeellllpppp Prints a brief help message.
-
- ----ddddiiiissssppppllllaaaayyyy _d_i_s_p_l_a_y
- Specifies the name of the X server to contact.
-
- ----eeeexxxxppppeeeerrrrtttt By default, _x_t_i_l_e shows a "quick help" window upon
- startup. When this flag is used, the "quick help"
- window is not shown initially.
-
- ----ccccoooolllloooorrrr Causes _x_t_i_l_e to run in color mode (the default,
- except when using StaticGray and GrayScale visuals).
-
- ----mmmmoooonnnnoooo Causes _x_t_i_l_e to run in monochrome mode. When in
- monochrome mode, only the foreground (-fg) and
- background (-bg) colors are used (the default when
- using StaticGray and GrayScale visuals).
-
- ----ppppaaaatttttttteeeerrrrnnnnssss
- Causes _x_t_i_l_e to use patterned tiles (the default).
-
- ----ssssoooolllliiiidddd Causes _x_t_i_l_e to use unpatterned (solid color) tiles.
- Probably not a good idea if you're running in
- monochrome mode.
-
- ----ggggwwww _n_u_m_b_e_r
- Specifies the gutter width (in pixels).
-
- ----bbbbwwww _n_u_m_b_e_r
- Specifies the border width (in pixels);
-
- ----ffffgggg _c_o_l_o_r
- Specifies the foreground color.
-
- ----bbbbgggg _c_o_l_o_r
- Specifies the background color.
-
- ----bbbbdddd _c_o_l_o_r
- Specifies the border color.
-
- ----cccc0000 _c_o_l_o_r
-
- ----cccc1111 _c_o_l_o_r
-
- ----cccc2222 _c_o_l_o_r
-
- ----cccc3333 _c_o_l_o_r
- Specifies the colors used to draw the background and
-
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- Page 2 (printed 7/20/94)
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- xxxxttttiiiilllleeee((((6666)))) XXXXEEEENNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV ((((22222222 JJJJaaaannnnuuuuaaaarrrryyyy 1111999999991111)))) xxxxttttiiiilllleeee((((6666))))
-
-
-
- tiles in the playing area.
-
- ----ffffnnnn _f_o_n_t
- Specifies the font used for displaying text.
-
- XXXX DDDDEEEEFFFFAAAAUUUULLLLTTTTSSSS
- MMMMoooonnnnoooo ((((ttttyyyyppppeeee:::: bbbboooooooolllleeeeaaaannnn))))
- Specifies that _x_t_i_l_e should run in monochrome mode.
- The default is False.
-
- EEEExxxxppppeeeerrrrtttt ((((ttttyyyyppppeeee:::: bbbboooooooolllleeeeaaaannnn))))
- When true, specifies that the "quick help" window
- should not be shown upon startup. The default is
- False.
-
- SSSSoooolllliiiidddd ((((ttttyyyyppppeeee:::: bbbboooooooolllleeeeaaaannnn))))
- Specifies that _x_t_i_l_e should use unpatterned (solid
- color) tiles. The default is False.
-
- GGGGuuuutttttttteeeerrrrWWWWiiiiddddtttthhhh ((((ttttyyyyppppeeee:::: nnnnuuuummmmbbbbeeeerrrr))))
- Specifies the gutter width (in pixels).
-
- BBBBoooorrrrddddeeeerrrrWWWWiiiiddddtttthhhh ((((ttttyyyyppppeeee:::: nnnnuuuummmmbbbbeeeerrrr))))
- Specifies the border width (in pixels).
-
- FFFFoooorrrreeeeggggrrrroooouuuunnnndddd ((((ttttyyyyppppeeee:::: ccccoooolllloooorrrr))))
- Specifies the foreground color. The default is
- _w_h_i_t_e.
-
- BBBBaaaacccckkkkggggrrrroooouuuunnnndddd ((((ttttyyyyppppeeee:::: ccccoooolllloooorrrr))))
- Specifies the background color. The default is
- _b_l_a_c_k.
-
- BBBBoooorrrrddddeeeerrrrCCCCoooolllloooorrrr ((((ttttyyyyppppeeee:::: ccccoooolllloooorrrr))))
- Specifies the border color. The default is _w_h_i_t_e.
-
- CCCCoooolllloooorrrr0000 ((((ttttyyyyppppeeee:::: ccccoooolllloooorrrr))))
- Specifies tile color zero. The default is _w_h_i_t_e.
-
- CCCCoooolllloooorrrr1111 ((((ttttyyyyppppeeee:::: ccccoooolllloooorrrr))))
- Specifies tile color one. The default is #_c_4_4.
-
- CCCCoooolllloooorrrr2222 ((((ttttyyyyppppeeee:::: ccccoooolllloooorrrr))))
- Specifies tile color two. The default is #_4_c_4.
-
- CCCCoooolllloooorrrr3333 ((((ttttyyyyppppeeee:::: ccccoooolllloooorrrr))))
- Specifies tile color three. The default is #_4_4_c.
-
- FFFFoooonnnntttt ((((ttttyyyyppppeeee:::: ccccoooolllloooorrrr))))
- Specifes the font used for displaying text. The
- default is -*-_t_i_m_e_s-_b_o_l_d-_r-*-*-*-_1_8_0-*-*-*-*-*-*.
-
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- Page 3 (printed 7/20/94)
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- xxxxttttiiiilllleeee((((6666)))) XXXXEEEENNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV ((((22222222 JJJJaaaannnnuuuuaaaarrrryyyy 1111999999991111)))) xxxxttttiiiilllleeee((((6666))))
-
-
-
- AAAAUUUUTTTTHHHHOOOORRRR
- _X_t_i_l_e was written by Kirk Johnson <tuna@athena.mit.edu>. It
- is based on Joshua Klayman's PC/MS-DOS shareware game of the
- same name. This version is a complete rewrite encompasing
- only the basic functionality of the original.
-
-
- NNNNOOOOTTTTEEEESSSS
- _X_t_i_l_e was originally called _m_o_s_a_i_c. However, with the
- widespread distribution and use of Mosaic the World Wide Web
- browser, it seemed like a good idea to rename it. So, after
- consulting Faith Zack, i (Ron Record <rr@sco.com>) decided
- to call it _x_t_i_l_e.
-
- Bug reports and suggestions are welcome.
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- Page 4 (printed 7/20/94)
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